hey hey, ive just been thinking of different ideas and concepts that can be implemented into data and stuff
i guess we could share our thoughts and ideas. so even if youre not a data changer, just give an idea and us dc'ers can see if its plausible.
on my test character Alex, ive thought of a different sort of running function. well its not even running at all.
when you double tap a direction, you'll make a mini dash. now you'll be really annoyed with having to double tap regularly to keep on your toes but i was thinking of adding proper running. this would probably be implemented via pressing defence while mini dashing and you will be able to roll when youre running.
EDIT: test try on this different running function http://www.mediafire.com/download.php?2zuctiiz3zm
another idea; a landmine. what i was trrying to do was create an invisible ball to trigger only when and enemy interacts with it. So far, i've just used state 3000 so the ball will hit the enemy. but anyone can hit it and it will explode. ik8 will trigger on anyone and the teleport state is out of the question. The problem with state 3000 is that you can see the shadow. the problem with the shadowless state 3005, it wont trigger because it wont go to hitting frames. I was thinking of state 18, or that self hit function but im not sure its that good because you would need to put so much more effort to clean the details up. any better or easier way for this landmine? although its probably gonna be useless, its some data changing thats stumped me lmao.